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Toon shader maya 2017
Toon shader maya 2017








toon shader maya 2017

In addition to adjusting the color swatch or values of the attributes, you can also connect a texture to any of the shader properties. (Optional) Map a texture to any of the shader properties.See the viewport and Material Viewer update in real-time to reflect your changes.

toon shader maya 2017

Select the shader in the Hypershade and adjust its properties in the Property Editor.įor example, click the color swatch beside any of the shader attributes, such as Color, Transparency, and so forth.

toon shader maya 2017

You can also see your material in the Material Viewer panel on the top-right of the Hypershade. Your object now appears shaded in the viewport with the material you just created.

  • Select your object in the viewport, then right-click the material in the Hypershade and select Assign Material to Viewport Selection.Ĭlick 5 in the viewport to switch to shaded mode.
  • Hypershade work area and enter the name of your material to create it.










    Toon shader maya 2017